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An original PSX-style cabin and mixed woodland, with reusable furnishings, tools, weapons, vegetation, a Stone Golem and an articulated spider.

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The cabin and surrounding pine and birch woodland, with a warm porch lightThe furnished cabin interior, with dining table, boarded windows and a burning fireplace

Reusable cabin and forest assets.

Cabin structure and furnishings, workyard equipment, tools and weapons, pine and birch trees, woodland vegetation, a Stone Golem and an articulated spider. Original low-poly geometry and procedural pixel materials.

Choose the delivery profile.

Runtime files contain GLBs and metadata. Editable files include source and exact material dependencies. The scene profile contains the runnable demonstration and its software notices. Desktop keyboard and mouse. Requires WebGPU. Mobile play is not qualified.

Downloads

For Full Kiln assets, extract the pack, then import the individual revision ZIPs under revisions/ with node kiln.mjs import path/to/revision.zip. The runnable scene archive includes its own setup instructions.

Full Kiln assets require an importing Kiln build that supports the included material schemas. Use Kiln 1.2.3 or later. Runtime GLBs do not require Kiln.

ProfileSizeSHA-256
Runtime assets1,272,148 bytes (1.27 MB)7f19f109f040f000b2919ec93a41282f872a692d560a6e50c6900586ccd2c2ca
Full Kiln assets (remixable)5,486,312 bytes (5.49 MB)31387997e8917f93dd4cc6995a0972c70a65dbf2f2c12c8f2c0487fb62f29d5c
Runnable scene and source2,268,224 bytes (2.27 MB)869f25399eb308e40173705c679bb0d42c133e16e9cf4514204bb706eefa1b2b

Models (53)

Reusable ground materials

These are texture resources, not dummy meshes. Import with node kiln.mjs material import --file material.kiln.json to reuse their pixels and editable recipes.

Keep the supplied asset licences, material provenance and scene software notices with the files. A successful preview does not establish support in every destination engine.