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Kiln0.10Get Kiln

Start with an asset workspace, then use the same source through rendering, revision and export. These pages are built from the engine repository’s documentation.

Start

Install Kiln and connect an asset workspace to your agent.

Install Kiln
Installation, workspace setup and a first connection check.
Asset workspaces
Keep asset authoring in a separate workspace with its own source and skills.
Headless harnesses
Run and verify the coding agents that drive Kiln.

Use

Build a program, inspect the result and retain the revision you reviewed.

Source revisions
Immutable program references, source reads and anchored edits.
Geometry
Shape geometry with primitives, curves, assemblies and constructive operations.
Cameras
Choose useful views for an asset and its individual parts.
Rendering and materials
GPU rendering, CPU fallback and evidence for material review.
Saved assets
Save revisions, browse collections and open the local viewer.
Projects and Live Review
Optional project configuration, exact revision pins and owner review.
Material library
Material records, texture maps and deterministic procedural recipes.
Export profiles
Choose editable exports or a runtime GLB with provenance metadata.
Blender and Unity
Import Kiln exports into Blender and Unity, with tested versions and limitations.
Execution and reuse
Runtime boundaries, persistence and the optional native agent workflow.
ChatGPT
Connect Kiln to ChatGPT and use its visual asset tools.
Google agents
Use Kiln with Google agent environments.

Reference

Tool contracts and integration details from the engine repository.

Tool reference
Tool schemas, parameters and returned data.
Extend Kiln
Add parts and integrate Kiln with your own applications.
Library and architecture
The TypeScript library and the boundaries between engine and hosts.
Migration
Update existing tool, evaluator and rendering integrations.