Packs
Asset packs made with Kiln. Use the GLBs in your application, or keep the source and revise them with your coding agent.

Troy
21 models: heroes, soldiers, ships, buildings, equipment and vegetation.
Play the scene or download the models.
Inspect the pack and downloads
Shapes & Seasons Farm
23 assets: buildings, animals, crops, fencing and farm equipment.
Runtime, editable and scene profiles.
Inspect the pack and downloads: Shapes & Seasons Farm





Generic Road Vehicles
Six vehicles: a hatchback, a sedan, an SUV, a pickup, a box truck and a transit bus, each with three detail tiers.
Runtime GLBs, editable source and licence texts.
Inspect the pack and downloads: Generic Road Vehicles






Foundry Floor
62 models for a fictional 2 nm-class chip fab: campus buildings, process tools, wafer transport and storage, the cleanroom’s floor, ceiling and walls, and the people and robots who work there.
Runtime GLBs and the pack’s licence text.
Inspect the packChoose the files you need.
Runtime profiles contain GLBs and metadata. Editable profiles add source and rebuilding dependencies. Scene profiles include a runnable demonstration. You do not need Kiln to use the runtime models.
Asset content and software have separate licences.
CC0-1.0 covers authored asset content only, to the extent of the owner’s rights. Kiln, the scene code, Three.js, BVH, Field Grass and other components retain their own licenses. Preserve the supplied licences, material records and scene software notices.
Read CC0-1.0