Crawler crane
Repeated lattice boom sections on a tracked base
Earlier examples from earlier Kiln versions.

Drag to orbit after opening. The model starts stationary.
For your engine. The download is a standard glTF 2.0 binary (GLB) with PBR metallic-roughness materials. glTF stores materials, not lighting or tone mapping, so your engine decides how they read. This 3D view tone-maps with Review Neutral, the Khronos PBR Neutral construction with a smaller glare offset (0.015 instead of 0.04), at exposure 0.9. Its Tone mapping control also shows ACES and Linear, for comparison.
Build measurements
- Triangles
- 12,660
- Estimated draws
- 433
- Materials
- 12
- Textures
- 0
- Animation clips
- 0
- Bounds X × Y × Z
- 10.11 × 13.09 × 3.76 m
- Build warnings
- 0
Measurements come from this build.
Download this build
Runtime: 191,768 bytes. Original: 191,540 bytes.
These GLBs are build outputs of the MIT-licensed example source; no separate terms are stated for the builds.
Runtime provenance metadataSHA-256 download hashes
- Runtime GLB
- 742fa0c188cdcc280f68232fabce979fb9b6f08db6c68611e3e5b31aee2d33bd
- Original GLB
- d4344c6ccd9f13d079e6ca4eb450b3480dad070f648e9e0db18648c332a75296
- Source
- 228406376aa8a86dfb4d0fb0335ae37b33ae36b2e063ec3ce14ab6b7fed08570
The example source is part of the Kiln repository. Repository licence: MIT.
These GLBs are build outputs of the MIT-licensed example source; no separate terms are stated for the builds.
Recorded authorship
MiniMax M3 through OpenCode
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- Source access
- Source header declares no repository implementation or finished examples supplied
- Inherited context
- Not independently recorded; source-header declarations only
- Starting example
- None supplied, according to source header
- Human input
- Header declares no hand-authored source; other intervention not recorded
- Authoring review
- Six-view review declared; renderer fidelity not recorded
Gallery GPU render of this exact source. Source, artifact, image hashes and camera settings are recorded alongside the poster; the artifact hash names the GLB bytes the image was rendered from, which the downloadable rebuild reproduces byte for byte only on the platform that recorded it.
Poster camera and render recordThe source behind this build
// Authored by: opencode-go/minimax-m3, via opencode.
//
// Written by the model itself through the Kiln MCP tools: it wrote the
// program, rendered it, looked at its own six-view contact sheet, and
// revised. Not a line of it is hand-authored.
//
// Dispatched into a clean directory containing only the brief and the Kiln
// skills, with no access to this repository or to any finished example.
const meta = { name: 'CrawlerCrane', category: 'prop', role: 'vehicle' };
async function build() {
const root = createRoot('CrawlerCrane');
// ========== MATERIALS ==========
const yellow = gameMaterial(0xe0a020, { roughness: 0.55, metalness: 0.3 });
const yellowLite = gameMaterial(0xf0c840, { roughness: 0.5, metalness: 0.25 });
const darkSteel = gameMaterial(0x1f1f1f, { roughness: 0.55, metalness: 0.7 });
const steel = gameMaterial(0x5a5a5a, { roughness: 0.5, metalness: 0.8 });
const rubber = gameMaterial(0x1a1a1a, { roughness: 0.95 });
const cabGlass = glassMaterial(0x99ccee, { opacity: 0.5 });
const cable = gameMaterial(0x1a1a1a, { roughness: 0.7, metalness: 0.3 });
const counterMat = gameMaterial(0x3a3a3a, { roughness: 0.75, metalness: 0.4 });
const hubMat = gameMaterial(0xc8a830, { roughness: 0.5, metalness: 0.6 });
const black = gameMaterial(0x0a0a0a, { roughness: 0.7, metalness: 0.5 });
const warnYellow = gameMaterial(0xff8800, { roughness: 0.6, metalness: 0.2 });
const chrome = gameMaterial(0xc0c0c0, { roughness: 0.2, metalness: 0.9 });
// ========== UNDERCARRIAGE ==========
const undercarriage = createPivot('Undercarriage', [0, 0, 0], root);
createPart('CarbodyPlate', boxGeo(5.4, 0.08, 2.7), darkSteel, { position: [0, 0.6, 0], parent: undercarriage });
createPart('Carbody', boxGeo(4.6, 0.3, 1.2), darkSteel, { position: [0, 0.92, 0], parent: undercarriage });
createPart('Bearing', cylinderYGeo(1.15, 1.15, 0.06, 24), steel, { position: [0, 1.08, 0], parent: undercarriage });
for (const side of [-1, 1]) {
const sName = side > 0 ? 'R' : 'L';
const trackSide = createPivot('TrackSide_' + sName, [0, 0, side * 1.5], undercarriage);
createPart('TrackFrame_' + sName, boxGeo(5.5, 0.4, 0.45), darkSteel, { position: [0, 0.5, 0], parent: trackSide });
createPart('TrackSideGuard_' + sName, boxGeo(5.5, 0.08, 0.04), yellow, { position: [0, 0.95, side * 0.23], parent: trackSide });
createPart('TrackSideGuard2_' + sName, boxGeo(5.5, 0.04, 0.02), yellow, { position: [0, 0.3, side * 0.23], parent: trackSide });
for (let i = 0; i < 7; i++) {
const x = -2.1 + i * 0.7;
createPart('RoadTire_' + sName + '_' + i, cylinderZGeo(0.34, 0.34, 0.55, 18), rubber, { position: [x, 0.34, 0], parent: trackSide });
createPart('RoadHub_' + sName + '_' + i, cylinderZGeo(0.13, 0.13, 0.6, 12), hubMat, { position: [x, 0.34, 0], parent: trackSide });
for (let a = 0; a < 3; a++) {
const ang = (a / 3) * Math.PI * 2;
createPart('HubBolt_' + sName + '_' + i + '_' + a, cylinderZGeo(0.025, 0.025, 0.62, 6), steel, { position: [x, 0.34 + Math.cos(ang) * 0.08, Math.sin(ang) * 0.08], parent: trackSide });
}
}
createPart('SprocketDisc_' + sName, cylinderZGeo(0.46, 0.46, 0.4, 22), hubMat, { position: [2.4, 0.62, 0], parent: trackSide });
for (let t = 0; t < 14; t++) {
const ta = (t / 14) * Math.PI * 2;
createPart('SprocketTooth_' + sName + '_' + t, boxGeo(0.06, 0.08, 0.42), hubMat, { position: [2.4 + Math.cos(ta) * 0.48, 0.62 + Math.sin(ta) * 0.48, 0], rotation: [0, 0, ta * 180 / Math.PI], parent: trackSide });
}
createPart('SprocketHub_' + sName, cylinderZGeo(0.16, 0.16, 0.48, 12), darkSteel, { position: [2.4, 0.62, 0], parent: trackSide });
createPart('Idler_' + sName, cylinderZGeo(0.4, 0.4, 0.42, 18), hubMat, { position: [-2.4, 0.62, 0], parent: trackSide });
createPart('IdlerHub_' + sName, cylinderZGeo(0.14, 0.14, 0.46, 10), darkSteel, { position: [-2.4, 0.62, 0], parent: trackSide });
for (let i = 0; i < 3; i++) {
const x = -1.5 + i * 1.5;
createPart('CarrierRoller_' + sName + '_' + i, cylinderZGeo(0.22, 0.22, 0.4, 12), hubMat, { position: [x, 1.05, 0], parent: trackSide });
}
const numStraight = 12, numArc = 6, arcR = 0.5;
for (let i = 0; i < numStraight; i++) {
const t = i / numStraight;
const x = -2.4 + t * 4.8;
createPart('TS_B_' + sName + '_' + i, boxGeo(0.42, 0.13, 0.55), black, { position: [x, 0.13, 0], parent: trackSide });
createPart('TS_B_Grouser_' + sName + '_' + i, boxGeo(0.42, 0.02, 0.08), steel, { position: [x, 0.22, 0], parent: trackSide });
}
for (let i = 0; i < numArc; i++) {
const t = i / numArc;
const ang = -Math.PI / 2 + t * Math.PI;
const x = 2.4 + Math.cos(ang) * arcR;
const y = 0.65 + Math.sin(ang) * arcR;
const rotDeg = (ang + Math.PI / 2) * 180 / Math.PI;
createPart('TS_R_' + sName + '_' + i, boxGeo(0.42, 0.13, 0.55), black, { position: [x, y, 0], rotation: [0, 0, rotDeg], parent: trackSide });
}
for (let i = 0; i < numStraight; i++) {
const t = i / numStraight;
const x = 2.4 - t * 4.8;
createPart('TS_T_' + sName + '_' + i, boxGeo(0.42, 0.13, 0.55), black, { position: [x, 1.18, 0], parent: trackSide });
}
for (let i = 0; i < numArc; i++) {
const t = i / numArc;
const ang = Math.PI / 2 + t * Math.PI;
const x = -2.4 + Math.cos(ang) * arcR;
const y = 0.65 + Math.sin(ang) * arcR;
const rotDeg = (ang + Math.PI / 2) * 180 / Math.PI;
createPart('TS_L_' + sName + '_' + i, boxGeo(0.42, 0.13, 0.55), black, { position: [x, y, 0], rotation: [0, 0, rotDeg], parent: trackSide });
}
createPart('TrackTension_' + sName, cylinderYGeo(0.08, 0.08, 0.5, 8), yellow, { position: [-1.7, 0.5, side * 0.1], parent: trackSide });
}
// ========== HOUSE (Upper Structure) ==========
const house = createPivot('House', [0, 1.13, 0], root);
createPart('Turntable', cylinderYGeo(1.3, 1.3, 0.16, 32), darkSteel, { position: [0, 0, 0], parent: house });
createPart('SlewingRing', cylinderYGeo(1.38, 1.38, 0.05, 32), steel, { position: [0, 0.06, 0], parent: house });
const engineDeckGeo = await roundedBoxGeo(2.4, 0.85, 2.4, 0.05);
createPart('EngineDeck', engineDeckGeo, yellow, { position: [-0.3, 0.5, 0], parent: house });
for (let i = -1; i <= 1; i += 2) {
for (let j = 0; j < 4; j++) {
createPart('Louver_' + i + '_' + j, boxGeo(0.5, 0.04, 0.02), darkSteel, { position: [-0.3 - 0.4, 0.4 + j * 0.12, i * 1.22], parent: house });
}
}
createPart('EngineHatch', boxGeo(0.7, 0.04, 0.7), darkSteel, { position: [-0.3, 0.95, 0.4], parent: house });
createPart('EngineHatch2', boxGeo(0.4, 0.04, 0.5), darkSteel, { position: [-0.3, 0.95, -0.5], parent: house });
createPart('Exhaust', cylinderYGeo(0.06, 0.06, 0.8, 8), darkSteel, { position: [-0.6, 1.15, 0.7], parent: house });
createPart('ExhaustCap', cylinderYGeo(0.1, 0.1, 0.04, 8), steel, { position: [-0.6, 1.58, 0.7], parent: house });
for (let i = 0; i < 3; i++) {
const slabH = 0.45;
const slabY = 0.2 + i * (slabH + 0.04);
const slabGeo = await roundedBoxGeo(1.15, slabH, 2.55, 0.04);
createPart('CounterSlab_' + i, slabGeo, counterMat, { position: [-1.6, slabY, 0], parent: house });
for (let j = -1; j <= 1; j += 2) {
createPart('CounterTie_' + i + '_' + (j > 0 ? 'R' : 'L'), boxGeo(1.05, 0.05, 0.05), yellow, { position: [-1.6, slabY + slabH / 2, j * 1.2], parent: house });
}
for (let bx = -1; bx <= 1; bx += 2) {
for (let by = -1; by <= 1; by += 2) {
createPart('CounterBolt_' + i + '_' + bx + '_' + by, cylinderYGeo(0.035, 0.035, 0.5, 6), steel, { position: [-1.6 + bx * 0.45, slabY + slabH / 2, by * 1.15], rotation: [90, 0, 0], parent: house });
}
}
}
createPart('CounterFrameBack', boxGeo(1.1, 1.5, 0.08), yellow, { position: [-1.6, 1.45, 0], parent: house });
const cabGeo = await roundedBoxGeo(1.3, 1.4, 1.5, 0.07);
createPart('Cab', cabGeo, yellow, { position: [1.5, 1.0, -0.9], parent: house });
createPart('CabWindowFront', boxGeo(1.22, 0.95, 1.44), cabGlass, { position: [1.53, 1.3, -0.9], parent: house });
createPart('CabWindowSide', boxGeo(1.22, 0.7, 0.02), cabGlass, { position: [1.5, 1.25, -1.65], parent: house });
createPart('CabRoof', boxGeo(1.35, 0.07, 1.55), yellow, { position: [1.5, 1.72, -0.9], parent: house });
createPart('CabBeacon', cylinderYGeo(0.07, 0.07, 0.08, 8), warnYellow, { position: [1.5, 1.8, -0.9], parent: house });
createPart('CabDoor', boxGeo(0.04, 1.0, 0.6), yellow, { position: [1.5 + 0.66, 0.95, -0.6], parent: house });
createPart('CabDoorHandle', boxGeo(0.03, 0.05, 0.12), steel, { position: [1.5 + 0.68, 1.05, -0.4], parent: house });
createPart('CabStep', boxGeo(0.6, 0.06, 1.0), darkSteel, { position: [1.9, 0.3, -0.4], parent: house });
// Side mirror
createPart('MirrorArm', boxGeo(0.02, 0.02, 0.4), steel, { position: [2.16, 1.35, -0.7], parent: house });
createPart('Mirror', boxGeo(0.12, 0.18, 0.04), chrome, { position: [2.16, 1.35, -0.9], parent: house });
createLadder('CabLadder', { bottom: [1.9, 0.3, -0.05], top: [1.9, 1.7, -0.05], width: 0.45, rungCount: 6, railRadius: 0.025, rungRadius: 0.022, parent: house });
// Rear handrail - posts taller so rails attach properly
for (let i = -1; i <= 1; i++) {
createPart('RailPost_' + i, cylinderYGeo(0.03, 0.03, 0.65, 6), yellow, { position: [-0.3, 1.07, i * 1.05], parent: house });
}
// Top horizontal rails
for (let i = 0; i < 2; i++) {
createPart('RailTop_' + i, cylinderZGeo(0.028, 0.028, 2.1, 6), yellow, { position: [-0.3, 1.35, 0], rotation: [0, 90, 0], parent: house });
createPart('RailMid_' + i, cylinderZGeo(0.022, 0.022, 2.1, 6), yellow, { position: [-0.3, 1.18, 0], rotation: [0, 90, 0], parent: house });
}
// End rails connecting front to back
for (let i = -1; i <= 1; i += 2) {
createPart('RailEnd_' + i, cylinderXGeo(0.022, 0.022, 0.95, 6), yellow, { position: [0.16, 1.35, i * 1.05], parent: house });
}
// ========== A-FRAME MAST (gantry for pendant lines) ==========
// Positioned BETWEEN counterweight and cab (not overlapping cab)
const aFrameX = 0.3;
const aFrameBaseY = 0.3, aFrameTipY = 3.0, aFrameBaseZ = 1.1;
beamBetween('AFrameLeg_L', [aFrameX, aFrameBaseY, -aFrameBaseZ], [aFrameX, aFrameTipY, 0], 0.06, yellow, { parent: house });
beamBetween('AFrameLeg_R', [aFrameX, aFrameBaseY, aFrameBaseZ], [aFrameX, aFrameTipY, 0], 0.06, yellow, { parent: house });
beamBetween('AFrameCross1', [aFrameX, aFrameBaseY + 0.5, -0.9], [aFrameX, aFrameBaseY + 0.5, 0.9], 0.035, yellow, { parent: house });
beamBetween('AFrameCross2', [aFrameX, aFrameBaseY + 1.2, -0.65], [aFrameX, aFrameBaseY + 1.2, 0.65], 0.035, yellow, { parent: house });
beamBetween('AFrameCross3', [aFrameX, aFrameBaseY + 1.9, -0.35], [aFrameX, aFrameBaseY + 1.9, 0.35], 0.035, yellow, { parent: house });
createPart('PendantPin', cylinderZGeo(0.06, 0.06, 0.2, 8), steel, { position: [aFrameX, aFrameTipY + 0.05, 0], parent: house });
createPart('PendantPinHouse', boxGeo(0.12, 0.12, 0.12), steel, { position: [aFrameX, aFrameTipY + 0.05, 0], parent: house });
// ========== BOOM ==========
const boomLength = 11.0;
const boomPivot = createPivot('BoomFoot', [1.85, 2.0, 0], house);
boomPivot.rotation.z = Math.PI / 180 * 62;
const numSegs = 8;
const segLen = boomLength / numSegs;
const chordR = 0.055;
for (let s = 0; s < numSegs; s++) {
const x0 = s * segLen, x1 = (s + 1) * segLen, xc = (x0 + x1) / 2;
const t0 = s / numSegs, t1 = (s + 1) / numSegs;
const halfW0 = 0.5 - 0.32 * t0, halfW1 = 0.5 - 0.32 * t1;
const topY0 = 0.6 - 0.38 * t0, topY1 = 0.6 - 0.38 * t1;
createPart('BTopChord_' + s, cylinderXGeo(chordR, chordR, segLen, 6), yellow, { position: [xc, (topY0 + topY1) / 2, 0], parent: boomPivot });
createPart('BBLChord_' + s, cylinderXGeo(chordR, chordR, segLen, 6), yellow, { position: [xc, 0, -(halfW0 + halfW1) / 2], parent: boomPivot });
createPart('BBRChord_' + s, cylinderXGeo(chordR, chordR, segLen, 6), yellow, { position: [xc, 0, (halfW0 + halfW1) / 2], parent: boomPivot });
const dr = chordR * 0.85;
beamBetween('BLD1_' + s, [x0, topY0, -halfW0], [x1, 0, -halfW1], dr, yellow, { parent: boomPivot });
beamBetween('BLD2_' + s, [x0, 0, -halfW0], [x1, topY1, -halfW1], dr, yellow, { parent: boomPivot });
beamBetween('BRD1_' + s, [x0, topY0, halfW0], [x1, 0, halfW1], dr, yellow, { parent: boomPivot });
beamBetween('BRD2_' + s, [x0, 0, halfW0], [x1, topY1, halfW1], dr, yellow, { parent: boomPivot });
beamBetween('BBD1_' + s, [x0, 0, -halfW0], [x1, 0, halfW1], dr, yellow, { parent: boomPivot });
beamBetween('BBD2_' + s, [x0, 0, halfW0], [x1, 0, -halfW1], dr, yellow, { parent: boomPivot });
// Joint bolts at each chord crossing (every chord intersection)
for (let pt of [
[x0, topY0, -halfW0], [x0, 0, -halfW0], [x0, 0, halfW0],
[x1, topY1, -halfW1], [x1, 0, -halfW1], [x1, 0, halfW1]
]) {
if (pt[0] <= boomLength + 0.01) {
const tag = pt[1] > 0 ? 'T' : (pt[2] < 0 ? 'BL' : 'BR');
createPart('BJointBolt_' + s + '_' + pt[0].toFixed(1) + '_' + tag,
sphereGeo(0.045, 6, 4),
steel,
{ position: pt, parent: boomPivot });
}
}
}
// Boom tip cap
const tipHW = 0.5 - 0.32, tipTopY = 0.6 - 0.38;
createPart('BoomTipCap', boxGeo(0.18, tipTopY + 0.06, tipHW * 2 + 0.06), yellow, { position: [boomLength + 0.06, tipTopY / 2, 0], parent: boomPivot });
createPart('BoomTipGusset_L', boxGeo(0.08, tipTopY, 0.05), yellow, { position: [boomLength - 0.04, tipTopY / 2, -tipHW], parent: boomPivot });
createPart('BoomTipGusset_R', boxGeo(0.08, tipTopY, 0.05), yellow, { position: [boomLength - 0.04, tipTopY / 2, tipHW], parent: boomPivot });
// Sheave at boom tip (the pulley for hoist cable)
createPart('Sheave', cylinderZGeo(0.2, 0.2, 0.14, 18), steel, { position: [boomLength - 0.1, tipTopY * 0.6, 0], parent: boomPivot });
createPart('SheaveRim', torusGeo(0.2, 0.025, 8, 18), steel, { position: [boomLength - 0.1, tipTopY * 0.6, 0], rotation: [0, 90, 0], parent: boomPivot });
createPart('SheaveShaft', cylinderZGeo(0.04, 0.04, 0.25, 8), darkSteel, { position: [boomLength - 0.1, tipTopY * 0.6, 0], parent: boomPivot });
// Top pendant bridle
createPart('BoomBridle', boxGeo(0.15, 0.06, 0.3), steel, { position: [boomLength - 0.05, tipTopY + 0.06, 0], parent: boomPivot });
createPart('BoomBridlePin', cylinderZGeo(0.04, 0.04, 0.3, 8), steel, { position: [boomLength - 0.05, tipTopY + 0.06, 0], parent: boomPivot });
// Boom foot pin (connects boom to house)
createPart('BoomFootPin', cylinderZGeo(0.08, 0.08, 0.4, 12), steel, { position: [0, 0, 0], parent: boomPivot });
createPart('BoomFootPinCap', boxGeo(0.18, 0.18, 0.18), steel, { position: [0, 0, 0], parent: boomPivot });
// Boom warning light (top of boom tip)
createPart('BoomLight', boxGeo(0.08, 0.04, 0.08), warnYellow, { position: [boomLength - 0.3, tipTopY + 0.05, 0], parent: boomPivot });
// ========== CABLE + HOOK BLOCK ==========
// Boom tip world coords: pivot at (1.85, 2.0, 0) in house; house at (0, 1.13, 0)
// Local (boomLength, tipTopY + 0.06, 0) rotated 62° around Z:
// x_house = 11*0.4695 - 0.28*0.8829 = 5.165 - 0.247 = 4.918
// y_house = 11*0.8829 + 0.28*0.4695 = 9.712 + 0.131 = 9.843
// World: (1.85 + 4.918, 1.13 + 2.0 + 9.843, 0) = (6.768, 12.973, 0)
const boomTipWorld = { x: 6.77, y: 12.97, z: 0 };
const cableLength = 7.8;
createPart('Cable', cylinderYGeo(0.03, 0.03, cableLength, 6), cable, { position: [boomTipWorld.x, boomTipWorld.y - cableLength / 2, boomTipWorld.z], parent: root });
const hookBlockGeo = await roundedBoxGeo(0.65, 0.7, 0.5, 0.05);
const hookY = boomTipWorld.y - cableLength - 0.35;
createPart('HookBlock', hookBlockGeo, darkSteel, { position: [boomTipWorld.x, hookY, boomTipWorld.z], parent: root });
createPart('HookBlockTop', cylinderYGeo(0.08, 0.08, 0.15, 8), steel, { position: [boomTipWorld.x, hookY + 0.42, boomTipWorld.z], parent: root });
createPart('HookSheave', cylinderZGeo(0.18, 0.18, 0.55, 16), steel, { position: [boomTipWorld.x, hookY + 0.15, boomTipWorld.z], parent: root });
createPart('HookCheek_L', boxGeo(0.55, 0.55, 0.04), yellow, { position: [boomTipWorld.x, hookY + 0.1, boomTipWorld.z - 0.27], parent: root });
createPart('HookCheek_R', boxGeo(0.55, 0.55, 0.04), yellow, { position: [boomTipWorld.x, hookY + 0.1, boomTipWorld.z + 0.27], parent: root });
createPart('HookShaft', cylinderZGeo(0.04, 0.04, 0.6, 8), steel, { position: [boomTipWorld.x, hookY + 0.1, boomTipWorld.z], parent: root });
// Hook safety latch detail
createPart('HookNeck', boxGeo(0.1, 0.4, 0.1), steel, { position: [boomTipWorld.x, hookY - 0.3, boomTipWorld.z], parent: root });
createPart('HookCurve', torusGeo(0.13, 0.03, 8, 18), steel, { position: [boomTipWorld.x, hookY - 0.5, boomTipWorld.z], rotation: [0, 90, 0], parent: root });
// ========== PENDANT LINES (boom support cables from A-frame to boom tip) ==========
const aFrameTopWorld = { x: aFrameX, y: 1.13 + aFrameTipY + 0.05, z: 0 };
for (const zs of [-0.4, 0.4]) {
beamBetween('Pendant_' + (zs > 0 ? 'R' : 'L'),
[boomTipWorld.x - 0.05, boomTipWorld.y + 0.05, zs],
[aFrameTopWorld.x, aFrameTopWorld.y, 0],
0.03, cable, { parent: root });
}
// Backstay (centered)
beamBetween('Backstay',
[boomTipWorld.x - 0.05, boomTipWorld.y + 0.05, 0],
[aFrameTopWorld.x, aFrameTopWorld.y, 0],
0.035, cable, { parent: root });
return root;
}Scroll code horizontally
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